Wednesday, 15 June 2011

Final Fantasy Dev Comments On Console Bias, XIII-2 Over 40hrs Long



Final Fantasy XIII was hated more than it was liked. Gamers loathed the “western” tone Square-Enix inserted into the bonafide JRPG, and the results were catastrophic. Yes it sold well, but many fans have vowed not to purchase the sequel after what most deem a failed effort. Yet the publisher’s trying hard to appeal to fans by using the same engine (Crystal Engine) which powered Final Fantasy XIII in an effort to elude console bias, and have built XIII-2 around fan feedback. It’s also over 40hrs long, and that’s without side quests.
It was Yoshinori Kitase and Motomu Toriyama, the project leads responsible for Final Fantasy XIII-2 who shared the information with Gamestop Asia in a recent interview, making clear to fans that they’ve been heard, while finding ways to step away from console bias.
“We can’t gauge how many hours the cinematics and gameplay portions will amount to, but we can tell you that a single playthrough of the game will take players 40 hours plus. That’s about the same as FFXIII, and that’s not even factoring the multiple endings into account,” Motomu Toriyama told the site.
When asked which engine will the new game utilize, Yoshinori Kitase said they’re using the same engine as Final Fantasy XIII to step away from console bias, although said engine’s rather limited in scope.
“The first game used the Crystal Tools engine that’s not only open-ended from the development side but also makes it possible to be on multiple consoles without much compromise,” he said. “While FF XIII was initially for the PS3, we had the opportunity to make the game on the Xbox 360 too during development.
For FF XIII-2, we decided to stick to this engine so that we can be clear from the beginning that the sequel will be developed for both consoles without any hassle and console bias whatsoever.”
Final Fantasy XIII-2 comes out in Japan this Christmas, and will hit store shelves in the U.S. and Europe early next year.
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Don’t Be Shocked If The PS4 Is Less Powerful Than The Next Xbox


There’s a good chance that a new Xbox will be unveiled next year, and a new PlayStation will follow shortly after. This is leading some people to assume that the PS4 will automatically be more powerful than the next Xbox, since it’ll be released later. This could be true, but there’s a chance it might not be. Here are a few reasons why the PS4 could be less powerful than the next Xbox.
The PlayStation wasn’t the most powerful console on the block. The PS2 also wasn’t the most powerful system in it’s generation. Yet—none of this mattered, both systems outsold the competition. This showed us that games are more important than raw power, but for their third generation, Sony was clearly aiming for both.
Sony set out to make the best console they could with the PS3, and it almost ruined them. The PS3 is a great console, but it was ahead of it’s time. The price tag at launch didn’t exactly help; Sony aimed for the stars and was punished and mocked. What do they have to gain from being the specs leader again?
Nothing, getting the PS4 out around the same time as the next Xbox and at an affordable price is more important than power. Actually, the only people who really care about which system is more powerful are the fans that love to argue online. To the average person they’re only concerned about which one is the most affordable and has the coolest games (the Wii is a great example).
Expect Sony to learn from all their mistakes with the PS3, sometimes it doesn’t pay to live on the bleeding edge. While it’s great for bragging rights, it also has the potential to do more bad than good.
I wouldn’t be shocked if Sony doesn’t go nuts on the specs next generation. Of course it should be within range of the next Xbox, like the 360 is within range of the PS3 (so they can play the same games). They should focus on games instead of making the most powerful console; if it happens great—but it’s something they shouldn’t aim for. Sony’s biggest weapon is their first party support, not their specs. Some gamers have lost sight of that this generation.
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PS4 Xbox 720


 UNCONFIRMED: Videogamer reported that Crytek's TimeSplitters 4 is in development for PS4 and Xbox 3, Crytek is using DirectX 11 as the current basis for next-generation development. Crytek development said Microsoft will announce the Xbox 360 successor within the next 12 months, likely at E3 2012.

Electronic Arts CEO John Riccitiello said that there is no rush to start looking for a PS4 or Xbox 3, because innovation is possible on current console for customers to have more opportunities to interact with their games. Cross platform gaming is the greatest innovation at the moment, linking the best IP from console, PC, mobile and social.
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Wii U


 Nintendo president Satoru Iwata said Wii U will not have Blu-ray or DVD playback capability because people already have Blu-ray/DVD playback equipment at home, and it also reduces costs of the console.

 Game Watch reported that Wii U is using the last generation Radeon GPU similar to R770 found in Radeon 4890. However it is still more advance than PS3 and Xbox 360, such as the ability to support DirectX 10.1
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Final Fantasy XIII-2


Final Fantasy XIII-2 director Motomu Toriyama and producer Yoshinori Kitase revealed more details on the game in this week's Dengkei magazine:
  • Noel and Serah will be the two protagonists in the story, but Lightning is also a major character
  • XIII-2 shows Noel as a cool, strong male character, as opposed to XIII shows Lightning as a strong female warrior
  • Noel is a beast hunter in Gran Pulse
  • Snow will appear in the game, and he doesn't concern the relationship between Noel and Serah
  • The E3 Demo was a barebone version of two chapters in the game with most story sequences and dialogs cut out
  • The monster capture and raising element in the game will bring new strategies to the battle system
  • There are monsters specific for each role like Ravager, Commando and Sentinel, the monsters can also grow using Crystarium
  • Player can control up to 3 characters in battle, including the monster, but sometimes there will be additional guest characters in the battle
  • The music composer is Masashi Hamauzu, he will try to retain the same music style in XIII, another compose will deliver new music style for the story background and world setting
  • You can walk in the town, talk to different people and collect info, sometimes you can trigger new events
  • The town will be more life-like, for example people will stay under covered area when raining
  • Moogles will help you search for hidden items and explore in dungeons
  • The game will have auto save feature, you can save at anywhere in the game
























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Ps3

Kazuma Kujo, creative designer of Disaster Report and Steambot Chronicles, has started a new studio called Granzella in April, and he is currently working on a project for PS Home, and a PSN game which will launch by the end of the year. Next year he plans to work on a new PS Vita title.


Konami's Hideo Kojima said that the new Transfarring feature will appear in all future games produced by Kojima Productions. This likely means all their future PS3 titles will also have PS Vita version.


Electronic Arts CEO John Riccitiello said that there is no rush to start looking for a PS4 or Xbox 3, because innovation is possible on current console for customers to have more opportunities to interact with their games. Cross platform gaming is the greatest innovation at the moment, linking the best IP from console, PC, mobile and social.
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Sunday, 12 June 2011

More Proofs Of Diablo 3's PS3 Development


Various sites that are specialized for selling and distributing games are adding Diablo 3 to their pre-order list with a price tag $59,99
Diablo 3 Screenshot 58
Although there is no official confirmation about Diablo 3 PS3 version development, due to the many leaks that are happening lately we can almost claim that Blizzard will release their upcoming hack'n'slash game on Sony's system. All of those rumors started back when Blizzard refreshed their official job recruitment page stating that they are looking for a Senior Software Engineer, Console Playstation 3 Specialist.
Diablo 3 Playstation 3 screenshot.jpg
Now it seems that various websites are adding Diablo 3 Playstation version pre-order to their websites. One of those sites is one of biggest Asian game distributers, playAsia that added Diablo 3 to their pre-order list with a price tag $59,99. It finally seems that console gamers will have a chance to do an insane amount of runs to kill various Diablo universe bosses and loot them indefinitely.
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New Kingdoms of Amalur: Reckoning Screens

Here are new screenshots for Kingdoms of Amalur: Reckoning coming to 360, PS3 and PC.











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New Dragon’s Crown Screens

Here are new screenshots for Dragon’s Crown coming to PS3 and Vita.




















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